Club Poker League >>> Rules

Club Poker League Rules and Guidelines For Players
Club Poker League LLC can refuse entry to any player for any reason unless protected by law.

Players who leave the venue for more than 1 FULL blind level will be disqualified from that game.  Dealers will remove chips from play.

All Players Receive 3500 in chip units to start (All chips have no cash value)

  • Arrive 1/2 Hour Early - Receive 500 Extra Chips
  • Bring New Player - Receive 500 Extra Chips
  • Use a Chip Card - Receive 500 Extra Chips
  • Use 2 Chip Cards - Receive 1000 Extra Chips

Minimum Players for Certificates are

  • 8 Players Unlimited Games
  • 7 Players 5 Games
  • 6 Players 3 Games

5 or Less Players For Chip Card

  • 5 Players is 2 Cards for First and 1 Card for Second
  • 4 Players 1 Card for First and Second
  • 3 Players is 1 Card for First Place

ALL CLUB POKER LEAGUE EVENTS ARE NON GAMBLING  AND IF ANYONE IS E IS SUSPECTED OF GAMBLING, SIDE BETTING, OR CHEATING YOU WILL NOT BE ALLOWED TO PLAY IN ANY CLUB POKER LEAGUE EVENT AND ANY CERTIFICATES OR SPONSORSHIPS YOU HAVE WON WILL BE FORFEITED.

How to Win

There are many ways to earn Certificates and Points playing at Club Poker League Hosted Venues: You only need 1 certificate to qualify for our Finals. Points are used for the Year-End Bracelet Tournament.

Type How to Win Points Code
Double Certificate (First Place) NEW RULE: Successfully being the chip leader when the tournament  goes heads up or at the end of heads up play.

Playing Heads Up:

  • Players must be within 3500 chips to play it out
  • Dealer sets a 5 minute time limit
  • If heads up play goes down to one player the winner gets a Double Cert and the opponent gets a Regular Game Win Certificate
  • If chip count is the exactly the same after 5 minutes the players must play an additional tie breaking hand
10 DC
Regular Game Win Certificate. (Second Place) NEW RULE: Successfully being second chip leader when the tournament  goes heads up or at the end of heads up play.
  • Players must be within 3500 chips to play it out
  • Dealer sets a 5 minute time limit
  • If heads up play goes down to one player the winner gets a Double Cert and the opponent gets a Regular Game Win Certificate
  • If chip count is the exactly the same after 5 minutes the players must play an additional tie breaking hand
5 GW
Bounty Successfully acquiring all chips from any Club Poker Dealer or Staff. (Dealers Bounties do not carry over) 1 B
High Hand NEW RULE: Having Quads or Better. If you are in any Club Poker League game and get four of a kind or better, you will receive a "High Hand Certificate". Rabbit Hunting does not count. More Info 3 HH
Royal Flush Having the mother of all poker hands, the royal flush. "Rabbit Hunting" does not count. 10 RF


Guidelines on Tipping

  • Players Usually Tip at the Beginning of the Game
  • Tips are NOT Mandatory
  • Dealers Work  Independently Please TIP Them

Standard Poker TDA* No-Limit Texas Hold'em Rules Apply.

  • Bet, Fold, Act, Raise in Turn
  • Chips and Cards Must Be Visible at All Times to Dealers and Players
  • No Cell Phone Use at the Table
  • No F-Bombs or Abusive Language to Other Players or Dealer
  • All Decisions By Dealer or Floor are Final
  • See Club Poker League Game Rules
  • See Complete Poker TDA Rules Here

*TDA Exceptions

  • All CPL Tournaments are NON-GAMBLING
  • 10 second clock on 5 min blinds
  • 15 second clock on 10 min blinds
  • 30 second clock on 15 min blinds
  • 60 second clock on 20 min or higher blinds
  • Pre-flop raise must be twice the highest bet prior
  • No 50% rule enforced
  • Final Table may consist of 9 Players instead of 10 (Directors Choice)
Index
POLICY ON NEW CERT PROGRAM

1.WHEN TWO PLAYERS GET TO HEADS UP, THEY HAVE TO BE WITHIN 3500 CHIPS TO PLAY IT OUT. AT THAT POINT THE DEALER SETS THE CLOCK FOR 5 MINUTES. THEY HAVE TO PLAY THE ENTIRE 5 MINUTES OR ONE HAS TO WIN ALL THE CHIPS AND TAKE THE OTHER OUT STILL LEAVING THE ONE WHO LOST, IN SECOND PLACE. AT THE END OF 5 MINUTES COUNT THE CHIPS WHO EVER HAS THE MOST GETS 1 ST PLACE AND TWO CERTS AND THE OTHER GETS SECOND PLACE AND ONE CERT. EITHER WAY THERE IS A FIRST AND SECOND PLACE. NO ONE PERSON CAN END UP WITH 3 CERTS FOR THE GAME. WITH THAT BEING SAID THERE REALLY IS NO REASON TO EVEN PLAY IT OUT EXCEPT SOME PLAYERS JUST LIKE TO PLAY THE HEADS UP. ALSO WHEN THEY ARE PLAYING THE HEADS UP EACH PLAYER SHOULD ACT WITHIN 10 SECONDS ON THERE TURN THIS PREVENTS A PLAYER FROM JUST EATING UP THE CLOCK.

IF ANY PLAYERS OR DEALERS DO NOT UNDERSTAND THIS YET YOU SHOULD CALL ME AT 488-2575.

HIGH HAND POLICY

HIGH HAND IS NOW QUAD ANYTHING OR STRAIGHT FLUSH. ANY PLAYER WHO GETS ANY OF THESE WILL GET A HH CERT. IT DOES NOT MATTER IF YOU PLAY THE FIRST GAME OR JUST THE LAST. IF YOU GET THERE EARLY OR LATE. OR IF YOU PLAY ONE GAME AND LEAVE. ALL WILL GET A HH CERT.

IF YOU ARE IN THE HAND AND QUADS COME UP ON THE BOARD NO MATTER WHAT KICKER YOU HAVE YOU STILL GET A HH CERT. YOU MAY LOSE THE POT TO A HIGHER KICKER BUT YOU STILL HAVE QUADS. IF YOU ARE HOLDING A 2 KICKER AND SOME ONE GOES ALL IN BECAUSE THEY HAVE THE ACE. YES YOU CAN FOLD. JUST SHOW YOUR HOLE CARDS TO THE DEALER AND PLAYERS AND STATE YOU ARE NOT GOING TO CALL BUT YOU STILL HAVE YOUR QUAD HAND BEFORE YOU FOLDED. THIS CAN BE DONE ON THE TURN OR THE RIVER. AS LONG AS YOU WERE STILL IN THE HAND WHEN THE QUADS CAME UP.

IF YOU FOLD FIRST AND THAN THE QUADS COME UP OF COURSE YOU ARE NOT IN THE HAND SO NO YOU DON'T GET A HHGET THE HIGH HAND. THERE IS ALSO NO RABBIT HUNTING. IF YOU ARE IN A THE HAND AND ON THE BOARD COMES 6,7,8,9, OF SPADES LETS SAY... SOMEONE IS HOLDING THE 5 BUT SOMEONE ELSE IS HOLDING THE 10 OF SPADES.THEY BOTH GO ALL IN. THE 10 WINS THE POT BUT YOU BOTH GET A HH CERT BECAUSE THE 5 IS STILL A SF.

 

Club Poker League Game Rules
1. All players must agree to and abide by all rules of the Club Poker League.
2. Tournament Director decisions are final.
3. Prizes have no cash value.
4. Chips have no value whatsoever and are for play purposes only.
5. Blinds will be raised consistently throughout the tournament.
6. Seating is random and assigned via the tournament director to be determined by the Director of Operations, or the owners of the Club Poker League.
7. Alternates may join the tournament as soon as a seat is available and be dealt in without penalty, there are no blinds required unless sitting down in the big blind seat.
8. Alternates may not receive their first hand on the button or on the small blind.
9. The lowest denomination chip will be colored up when no longer needed. Excess chips will be raced off with a high card.
10. All tournaments are free to enter.
11. Players are obligated to take all blinds.
12. If the player in the Small Blind is eliminated then the dealer button will move to the empty seat. Players will post blinds as normal. This is the ‘dead button rule’.
13. If the Big Blind is eliminated the small blind position is dead and only the Big Blind is posted.
14. We only re-deal for the button when consolidating for the final table.
15. At the beginning of the tournament the dealer button will be decided by a high card.
16. The beginning of the final table will always result in a new draw for the button.
17. When only two players remain, the player due to assume the Big Blind will do so and the player on the Small Blind will inherit the button. The Small Blind will act first prior to the flop and second after the flop.
18. Side pots will be used when necessary.
19. Players must show both of their cards to win a pot.
20. If two players are eliminated on the same hand then which ever player had more chips starting the hand will be awarded the higher finishing position.
21. All chips must remain on the table at all times. Always have your highest denomination chips clearly visible in your chip stack.
22. No String Bets.
23. Do not splash the pot. – Place your chips in an open space in front of you.
24. Oversize chips count as a call unless previously declared as a raise.
25. Raises must be at least the amount of any previous raise amount or bet except when all in.
26. All players are prohibited from placing any form of currency on the poker table during the tournament.
27. No gambling or wagering at any event, players receive certificates that have no cash value.
28. If a player shows another player who is still in the hand their live cards then he has to show everyone. If the player shows his hand to someone who has folded then other players can ask to see the cards after the hand is complete.
29. If a player isn't at the table when the last card is dealt to the button the dealer WILL muck his cards.
30. Players must be at least 18 years of age. Many venues require 21 & Up.
31. Support your host venues, they make this possible
32. All hands must be shown at the completion of all action when there is an all-in player. This is to prevent chip dumping and/or cheating. If a player folds his hand, the dealer shall pick up the folded hand, touch the muck pile killing the hand, and show the hand to the players. If any currently winning player in the hand asks to see the card before the dealer causes the hand to touch the muck pile the hand will become live and may become the winning hand.

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Two Table Requirements
In order to have two or more simultaneous played separate tournaments, there must be a minimum of 8 players at each table before the first hand is dealt.

When there are 15 to 12  players at the start of the first hand, the dealers shall deal at two balanced tables until the number of players reach 10 or less.  Next, the tables will be combined into one table and having one winner for both tables. NO EXCEPTIONS

If there are a total of 11 players one will be filtered in as soon as the first player is felted.

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High Hand Certificate

Effective September 21st, 2009

NEW: Having Quads or Better. If you are in any Club Poker League game and get four of a kind or better and your hand is "live", you will receive a "High Hand Certificate". Rabbit Hunting and folded hands do not count. Players no longer have to play in game 1 and stay for four games or hours. If you play one hand or all day/night and get quads or better... You Win!

What if I get quads or better and loose the hand? Do I still get a High Hand Certificate? YES! If you loose with four of a kind 5's for example  and your hand is live at showdown and are beaten by four of a kind 6's you will still win a "High Hand Certificate"

What if there is a straight flush on the board? Do I still get a High Hand Certificate? YES! If you call any bet and your hand is live at the completion of the hand... You Win!

What if there are four players in the hand and there are quads on the board? Yes. All four players win if their hand is live at the completion of the hand.

What if I flop quads or better and all other players fold to my bet on the flop, turn or river?. Do I still win? Yes, your hand is still "live" for "High Hand" purposes. Just show your hand to the dealer for credit. Rabbit Hunting does not Count.

What is a "Live Hand"? In flop games, a hand properly tabled at the end of all action by the player playing their cards. Improperly exposed cards prior to the completion of the hand will be determined to be a live hand provided the player calls any action. Please note the exposing your hand prior the the completion of the hand and making aggressive action (raising or betting first) may result in a penalty.

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Bounty Certificate:
If a player wins all the chips from another player who is Club Poker League Staff or Dealers, the player will receive a Bounty Certificate.
  • Player May Receive Multiple Bounty Certificate in any Game
  • Dealers and Staff Bounty DO NOT carry over

Please Club Poker League dealers or staff are ineligible to play in the finals NO EXCEPTIONS!

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Certificate:
After you win a Club Poker League certificate, you qualify to play in the final event.  Certificate holders will receive an entry and a seat and starting chips. Multiple certificate holders will receive additional chips, so play a lot and win a lot.  The winner of the final event will receive player sponsorship buy-ins as follows: See Finals Information

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Blind Levels
Small Blind Big Blind   Small Blind Big Blind
100 200   10,000 20,000
200 400   20,000 40,000
400 800   40,000 80,000
500 1,000   50,000 100,000
1,000 2,000   100,000 200,000
2,000 4,000   200,000 400,000
4,000 8,000   400,000 800,000
5,000 10,000   500,000 1,000,000

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Chip Color Value

Chip Color Chip Units
Black 100
White 500
Red 1,000
Blue 5,000
Green 10,000
Yellow 50,000
Purple 100,000

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Congratulations! You have read all the rules. Now go out and win yourself an entry to our finals.

ALL CLUB POKER LEAGUE EVENTS ARE NON GAMBLING  AND IF ANYONE IS E IS SUSPECTED OF GAMBLING, SIDE BETTING, OR CHEATING YOU WILL NOT BE ALLOWED TO PLAY IN ANY CLUB POKER LEAGUE EVENT AND ANY CERTIFICATES OR SPONSORSHIPS YOU HAVE WON WILL BE FORFEITED.
 

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